Game
Fling

7 years ago

I made it so that level names give you little clues on how to play those particular levels - for example "Be Patient"




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a short gameplay snippet to show off our in-game tutorial text

Me, myself and I are the best! LOL

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Oopsie!

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk