Game
Guide Dog

2 years ago

I promise, I'm not normally this bad I was chasing down a bug where the floor collisions weren't working. Found it, believe I fixed it. Also got end-level stuff started.

And the dog's name is Lucy I decided And the human is Stanley




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DEMOS ARE NOW AVAILABLE!

If you're a Linux or Windows user, a demo of Guide Dog is now available

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Mirror, mirror, on the wall

Who's the richest of them all?

This guy. Because he has two fridges, two microwaves, two chest freezers, and four ovens

And let's not talk about the luxury bathroom

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Almost done with Area 1. 4/7 levels completed. Started work on the home/interior sprites, ran into a minor logistics issue But if I get them outlined, I can polish and reimport later

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

Art day today. Did a little messing around with the cupboards and some furniture. Got a wine cellar, shower and tub and such. Probably redo appliances, spiff them up a bit Once I get all the major stuff in, then I'll go through and build the levels