Game
Guide Dog

1 year ago

I promise, I'm not normally this bad I was chasing down a bug where the floor collisions weren't working. Found it, believe I fixed it. Also got end-level stuff started.

And the dog's name is Lucy I decided And the human is Stanley




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Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

And yes, she is carrying a deer foot staff, modeled after one hanging in our house

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

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Mirror, mirror, on the wall

Who's the richest of them all?

This guy. Because he has two fridges, two microwaves, two chest freezers, and four ovens

And let's not talk about the luxury bathroom

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Our Slime Heroes quests have ended.

Congratulate the winners (who are all tagged in the article.)

Discover the game for yourself: https://bit.ly/slimeheroes

Almost done with Area 1. 4/7 levels completed. Started work on the home/interior sprites, ran into a minor logistics issue But if I get them outlined, I can polish and reimport later