Next up
Guys! the game now have Gamejolt API integration, I'm woking on it to make it more polished and less buggy but I'm proud that this thing is actually working
Talking about menu. The new title menu is finished and uploaded to github
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)
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Snag a new avatar frame and a sticker pack or two!
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Support creators, shop on Game Jolt! #broadcast
Was a lot of time since I don't post a devlog, but I was working on a lot of stuff, like preparing the engine to code the level editor. This editor mode screen is a bit rushed since I want to code the editor soon but I will polish it later.
Here we go, the first iteration of the new menu/splash screen (the changes is on the github rn)
Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.
Also I will redone some of the og maps to be fair to play.
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