Game
The Nays Origins
1 year ago

I recorded a video of my Game Boy game, The Nays Origins, played from start to finish for anyone who would prefer to watch the game rather than playing through it personally. It's confirmed my longest game so far!

🎥 Video: https://www.youtube.com/watch?v=_TzUSImyss0


The Nays Origins: Gameplay Video
Last year I made a Game Boy game called The Nays Origins.I spent a large portion of last year creating this game for my brother's Christmas present! It's pla...
https://www.youtube.com/watch?v=_TzUSImyss0


0 comments

Loading...

Next up

After a month of development, I finished my game for the RPG Maker 2025 Game Jam: #No_Hacks!

Join Murou on his journey through various console-based puzzles as he strives to reunite with his best friend Zandra in the virtual reality world: ComplexNet.

In this game dev log for The Nays Origins, I took a break from a lot of the actual development on my GameBoy game, other than playtesting, to work on the physical assets of the game. This included the box and cartridge art and instruction manual.

In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this next #No_Hacks devlog, I was able to get all of the core mechanics and game loop complete so far! Here's everything I accomplished in in the first week on this project.

In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:

Stuck on a puzzle?

Don’t worry — Tina’s got you 🧸

Every horror game has one doll.

Ours is... weirdly helpful?

Thanks, Tina👉https://store.steampowered.com/app/2560100?utm_source=GameJolt

#Steam #horror #pixelart #gamedev #indie

Here's the first dev log that I wrote last year when I started developing my Game Boy game, The Nays Origins! This one goes over my initial brainstorming and learning GB Studio.