Game
The Nays Origins

2 years ago

In my second dev log for The Nays Origins, I talk about how I wrote the story, made music, and designed the first level layouts on paper:




0 comments

Loading...

Next up

Last year, I made a game in Ren'Py for the "Only One of Any Asset" (O2A2) Visual Novel Jam 2024. Here's a video where I play through the game, Clove's Story.

In this next #No_Hacks devlog, I was able to get all of the core mechanics and game loop complete so far! Here's everything I accomplished in the first week on this project.

In this game dev log for The Nays Origins, I talk about some of the background art and puzzles that I created for my GameBoy game.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

In this final #No_Hacks devlog, I talk about what I learned and my overall biggest takeaways from the project. There's also a link to play the game if you haven't yet.

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

I recorded a video of myself playing through my game for the RPG Maker Game Jam, #No_Hacks! Check out the link in the article below.

This is my last game dev log for The Nays Origins! Included here is the link to the final game playable in both browser and on Game Boy. I talk through some final playtesting and physical aspects to wrap it all up!

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

In this game dev log for The Nays Origins, I took a break from a lot of the actual development on my GameBoy game, other than playtesting, to work on the physical assets of the game. This included the box and cartridge art and instruction manual.