π Read the full devlog article here:
https://michellerakar.blogspot.com/2024/01/the-nays-origins-devlog-2-music-writing.html
π Read the full devlog article here:
https://michellerakar.blogspot.com/2024/01/the-nays-origins-devlog-2-music-writing.html
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
The Nays Origins is a puzzle adventure game for Game Boy where you play as Rotle, an otter with anxiety and strong mind abilities. Join him on his quest to recruit others like him, known as R Nays, and seal away the previous generation.
Here's the first dev log that I wrote last year when I started developing my Game Boy game, The Nays Origins! This one goes over my initial brainstorming and learning GB Studio.
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
Play the game for FREE: https://bit.ly/BanditTrapSteam
In this game dev log for The Nays Origins, I talk about some of the background art and puzzles that I created for my GameBoy game.
πMeet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST
! Where every story finds its voice!
This is my last game dev log for The Nays Origins! Included here is the link to the final game playable in both browser and on Game Boy. I talk through some final playtesting and physical aspects to wrap it all up!
Last year, I made a game in Ren'Py for the "Only One of Any Asset" (O2A2) Visual Novel Jam 2024. Here's a video where I play through the game, Clove's Story.
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