2 years ago

I released a horror game a little while ago for the recent Ludum dare!

It's called "Angler". In the game you venture into a local coastal mine in search of the mining crew that seemingly vanished days before.




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The colossal beetles of Starlight forest would be a big issue for the surrounding Solantian towns... That is of course, if it wasn't for their incredibly docile nature.

Been working on some mechanics for Chapter 3 recently. Really happy with how these bulbs are coming along. I think they're gonna be really fun to design levels around.

The start of the project vs now

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

Here's a short clip of the beginning of the second level in #Probomtine. Fellkeep, the Solantian dungeon. Let me know what you think! #gamedev #indiegame #indiedev #pixelart

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

Distant wailing echoes through the halls, though no matter how far you go there seems to be a distinct lack of people… perhaps it’s just the wind?

After a long while of putting it off I finally got around to animating the worm enemies in Chapter 1. It definitly adds some extra life to the scene.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

As development of chapter 1 of Probomtine comes to an end, I thought it'd be nice to go back and look at some old concept art I did for the level. Turns out a shocking ammount of it is just the test subject being attacked by the worms lol.