2 years ago

I reworked how the Axe animation works
It's now an arc, instead of a rotate

Not sure if this is best though, maybe it's good for the charged effect but for the normal it might seem too wide.

Still needs a slash effect over it too


This might be better for a sword though.
I could do the Axe similar to how I'm thinking of doing the Hammer instead.

Need to figure out what I'm doing with Shovels too!
Ideally I want to do as much of it with code as possible to avoid having to draw loads of animations for different Tools.

Now I gotta rush to the shop for cheap food before it closes!
Have a great one everyone! I hope your weekend is going great!!

Edit: I should make it appear under the player when you face upwards...



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Oh that's new, I'll take a picture...oh. OH!

Been stuck in the house keeping an Eye on granny after her episode earlier, but i caught one!

Shame it's not dynamax

“I'll Try Spinning, that's a Good Trick!”

(shitty slow tablet gif)

ten years

YEAAAASSS!!!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Happy August everyone! I hope you're all doing well!

Mostly got a couple things done that I've been putting off, unfortunately I didn't get as much done as I'd hoped.

https://www.patreon.com/posts/136133803

The shown menu UI here all use the same script now. I just have to give it the scale, the amount of buttons, the width, height, x, y, an array of text values (and alphas if a button isn't accessible), and the index that tracks where ">" is.

happy silksong day

Another month down!