2 years ago

I started developing optimization for elite.

I got idea from @skyistumbling , the idea is that engine can interpolate between coordinates and approximate x,y and z position of object.


So basically you have a line, you then calculate two rotation matrices and then interpolate objects between those two.



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Started tracing weapons for my game.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

I started working on my turbowarp extension.

"Octagon Physics Engine"

SGI-STRIKE REMASTERED - WEAPON DEMO

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

First Shockwave 2 project ever has been remade.

hol' up i might be cooking (my 3d extension)

Guerilla wars is coming with another horror game in bundle. Guess what's in next game.

Btw it is 3D game made in scratch, a kids coding language

Death animations and blue torch.

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.