3 years ago

I started developing optimization for elite.

I got idea from @skyistumbling , the idea is that engine can interpolate between coordinates and approximate x,y and z position of object.


So basically you have a line, you then calculate two rotation matrices and then interpolate objects between those two.



5 comments

Loading...

Next up

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

Started tracing weapons for my game.

OCTOBER 13 2026

hol' up i might be cooking (my 3d extension)

SGI-STRIKE REMASTERED - WEAPON DEMO

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

First Shockwave 2 project ever has been remade.

Redoing my 3d scratch engine completely.