I updated my computer, so you'll start to see more pretties in the game. If you're into that kind of thing, here's my build:
https://pcpartpicker.com/list/QLy2w6
Otherwise, enjoy this potential power up VFX.
Next up
The new artwork in action
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Some updates for Voxel Fight, check it out!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
Update coming soon!
What do you think of the water dragon?
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!










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