2 years ago

I've been making AI for my game for over a month. It was a long and difficult process, I even lost several kilograms. The result is on the GIF. In my opinion it turned out very well, although not perfect


The main thing is that all this brings me pleasure, coding is probably exactly what I wanted to do in my life



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I improved my old tank control code. It used to be 400+ lines, but now it's only 66. Only 66, Carl!

This is very cool, but while I was rewriting my code, many bugs appeared, for example, when I clicked on WASD, I controlled all the tanks at once (GIF)

Now it's very easy to create an animation from a sprite sheet (texture atlas) in my engine! Image credits: - @MatheusBarbiot_ - @Raid_BugRepellent - @ZenOfficial

Fake 3D. Orthographic Camera in 2D World

Improved the camera system . Now it is possible to use complex effects (for example, fake 3D )

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Start of developing the Space Invaders sample game.

I already wrote the initialization of the game, and created several empty scenes. The screenshot shows the scene of the game loading. And I have drawn a temporary image for this scene

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

A year later, I finally almost finished the first version of my engine.

Now I will start making a couple of small games that will be just copies of existing simple games. During the development process I will find and fix the weak points of my engine

Use headphones

Now my engine makes it easier to use audio. The audio player is similar in functionality to the one used by Minecraft. It is possible to use the Doppler effect

Music from the video: C418 - Chirp

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

The story of Daswaget. Episode 1: Prototype (or the story of my game engine and diploma project) The screenshot shows my diploma project running on the emulator