I've made it clear that development of the POPGOES series has been super focused on myPOPGOES and POPGOES Arcade these past few months.
However, influenced by the likely chance of us providing a new (final) showcase for Dawko's upcoming charity livestream... a lot of effort was recently put back into POPGOES Evergreen by me and a big portion of the team. Specifically for the "post-night" gameplay segments with the False animatronics - a major, enigmatic part of the game that I have previously refused to show basically anything of.
There's a real possibility that this particular thing won't be ready for the Dawko showcase, but we are trying HARD, because I know impatience has risen again while I've stayed quiet of the game (in favour of the spinoffs). Seriously, it's been hectic.
However...
If it is not ready in time for the showcase: I will still show it off publicly ASAP, maybe with a Steam page release.
If it is ready in time: Please consider that it will be of an early prototype (obviously)... but it SHOULD be pretty awesome.
Thanks!
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