Changes since previous version (see changelog.txt for more information):
- Added Game Jolt trophies and scoreboard support
- Technical improvements
Changes since previous version (see changelog.txt for more information):
- Added Game Jolt trophies and scoreboard support
- Technical improvements
Today I added a glimmer effect on the ground that plays when you score! I think it looks really nice and I wanted to share!
My next project! It's still in the early stages of development, but I have a tech demo available for download.
I'm working on an update for It's a Cube! I've implmemented Game Jolt's API and added 4 trophies and score saving.
Merry Christmas everyone!!!
Oh yeah, this is all I have properly added in the latest build haha.
Last post for today! Been getting some work done on the art for the spider, so far I've drawn a colored concept art (I know I completely messed up the web) and got started on the actual sprite, well, at least the layer that will be the spider's web.
Many Improvements to the main menu, and I added a floor texture and improved the level behind the cube!
I added push notifications that appear when you reach a new milestone! These milestones correspond to the Game Jolt trophies for It's a Cube.
I'm working on a main menu now! I think it's coming along quite nicely so far. Oh and I've also improved the model for the cube as well.
Okay so I've effectively phased out the profile selection menu, or, well, TECHNICALLY not. The profiles system is still there, it's just invisible now. There is only one profile that's either created or loaded on game start. No more profile choosing.
I've updated the UI and HUD in It's a Cube! I think the HUD especially looks a lot nicer now, and I'm especially proud of that, but I've also made changes to the main menu. I've also finished the statistics screen I was working on last weekend.
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