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4
Game
It's a Cube
2 years ago

I updated the algorithm that handles the timer gradually decreasing as the game progresses! Before, it would decrease by 1 second when the player scored certain amounts, but now it gradually decreases according to a multiplier each round.




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My next project! It's still in the early stages of development, but I have a tech demo available for download.

I've more or less finished off the beetle enemy's animations now. Here's a short video showing the defeat animation as well as how it currently looks in-game. I still need to work on an effect for when the shield breaks, though.

FIRST ACTUAL EDIT USING DAVINCI RESOLVE!!! Also, FINALLY, here's that clip of the beetle's idle animation I promised a while ago.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

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Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

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I'm working on adding full controller support to It's a Cube! I'm also taking the time to update the art for the in-game tutorial page, I'm planning to add a tab for controller too. In the meantime, how does the keyboard tutorial look?