Game
something
5 years ago

I've taken down the current download, the game is in a horribly broken state, and honestly it's really dumb I released it in that state. I'm reprogramming it from the ground up, that means no more bullshit specific commands.




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I've just made a pretty big commit. Okay, it's actually pretty small. So small I actually negated the most important part in the description, this commit also standardizes how objects are interacted with.

I've minimized struct usage down to this singular struct, though I am afraid I will have to use a struct for custom commands. Thankfully if I do it right, it won't be too bad. I haven't had any problems thus far, wish me luck. :)

Updated the first screenshot to include the updates to that section. (Edit: Fixed interaction text being not included in screenshot)

@Cyph3r_ made me do this

I've added a new screenshot, this new one shows off the sign system I built today.

I've updated the screenshots to include the chapter 1 select page.

I'm posting this using a browser I made in unreal engine, no joke. 100% real, (I'm changing my password after this, I don't trust this)

Remember how I said this game wouldn't have a 3d environment. Well... I can now officially say that was a lie.

Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

Widget interaction componet deciding to be an asshole. (Edit: Great... Xplit just broke... lovely...)