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15
2 years ago

I've updated the fishing mechanics. Now there is an ability to rotate before casting, splash and sound effects, tension for the line, fish stats, and a few other things. It's really coming along now.




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🛡️ Updated the blocking logic! Now, players can only block attacks within a 60-degree angle in front of them. Fine-tuning mechanics for more realistic gameplay! ⚔️

Tried out a video AI on a screenshot of my game and it turned the main character into a more realistic looking human! The future of game development is wild. Can't wait to see where this tech takes us next!

Here's another AI image to video. Really neat to think that soon we might have entirely/mostly AI generated games.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Adding more detail to the Jungle Area. The Jungle Goblin Tribe now has walls to protect their home!

#IndieDev #GameDev #Gaming

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Remaking the duel between the player and the Chieftain Kuma Kuma of the Jungle Goblin Tribe. Still a WIP.

Just posting a quick update for the new design of the JungleArea1 scene in the indie adventure game I am developing called Legend Of Alchemists.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Here's the new title screen for the indie adventure game I'm developing. It's a work in progress (WIP), but I'm pleased with how it's shaping up.