My initial methodology for forced perspective and object grab was to use physics handler and while it worked, it wasn't as seamless as this one.
PastaNoob's method would stop working when the player resized so I had to fix that too.

My initial methodology for forced perspective and object grab was to use physics handler and while it worked, it wasn't as seamless as this one.
PastaNoob's method would stop working when the player resized so I had to fix that too.
Stupid Polls community is gone :(
Car Aura
Unreal + Medibang
Devil Z
Nissan Fairlady Z S30
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
I dont know wht im doin @Victoree
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Lockdown UE5 Edition
v1.5
My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
@GemOnGJ *snif*
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