Loading...
80
1 year ago

I was quite fascinated by Superliminal's mechanics, So I decided to recreate them in Unreal, Taking massive help from PastaNoob and Unreal Forums


My initial methodology for forced perspective and object grab was to use physics handler and while it worked, it wasn't as seamless as this one.

PastaNoob's method would stop working when the player resized so I had to fix that too.

ue4_superliminal_issue.gif


2 comments

Loading...

Next up

Wallpapers are up

Created in Unreal Engine with a classic PlayStation style

includes both high and low resolution versions

Fox Loaf

Actual fox loaf

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Patch v1.3 - Fixes & Optimization

Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Pet the Cait

Car bandit

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Big mushroom