My initial methodology for forced perspective and object grab was to use physics handler and while it worked, it wasn't as seamless as this one.
PastaNoob's method would stop working when the player resized so I had to fix that too.
My initial methodology for forced perspective and object grab was to use physics handler and while it worked, it wasn't as seamless as this one.
PastaNoob's method would stop working when the player resized so I had to fix that too.
Wallpapers are up
Created in Unreal Engine with a classic PlayStation style
includes both high and low resolution versions
Fox Loaf
Actual fox loaf
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Patch v1.3 - Fixes & Optimization
Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Car bandit
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Big mushroom
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