I was working on a speed meter, it was not so difficult but there are some things to correct, little by little I am implementing the other things that the HUD placeholder I had.
#combarcar #racinggame #devlog #development #Unity
Next up
We showcase two upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!
Tests of the new type of vehicle in this case would be of the “Tank” class.
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In the Rearview update, you’re vulnerable outside the car—one crash means death. Escape a burning car, but enemies will spot you. Run over foes for health, but they can fight back. Will you survive?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Join our Rearview Discord server, where we're developing an exciting new game! Be the first to get updates, sneak peeks, and exclusive insights as we continue building. Stay tuned for more:https://discord.gg/hv7jTVh6qu
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Testing circular ramps to see the collision of the wheels raycast
Twitter: @RearviewGame
Discord Community: https://discord.gg/hv7jTVh6qu
#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames
Testing new model for Breakway and also testing SkidMarks on the ground when skidding
#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Rearview Build 0.5 | Here I added a place where when driving you can choose each vehicle, this will be kept temporarily until the UI is finished, I also added better icons to the inventory, we hope to hear your opinions.
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