Game
FAUXTALE + FAUXTALE: Hard Mode
1 year ago

Idea time:

What if in FAUXTALE, each enemy has a Type A and a Type B with different lines of dialogue and attacks?

This could help the game’s replayability and overall make it more fun to play.

What do you think?

FOLLOW FAUXTALE


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Progress is still being made, both on Hard Mode and Normal Mode!

Expect a short development update within the next week or so.

FAUXTALE - Summer Devlog

New track! An updated version of Afterlife Apartments, the game's first area theme!

https://soundcloud.com/l8ta8tw8/afterlife-apartments-v2

Frisk

REBRAND! (sorta)

To emphasize the new direction FAUXTALE has been taking in recent months, the game page has been updated and given a new title:

FAUXTALE + FAUXTALE: Hard Mode.

On behalf of myself and the team, we hope you enjoy what’s to come.

Muffet - Day 2 #Joltober25 #Spider

As the release of the Afterlife Apartments demo creeps closer, I've been trying to post less...

...if I've already posted all the content, why play the game?

The team and I have still been making solid progress, and our 2025 release goal seems likely.

FAUXTALE's post-Deltarune hiatus is almost over, but we still need ARTISTS!

If you are a digital or sprite artist, apply in the comments of this post or DM @L8ta on Discord!

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

THE SECOND FIELD. THE SECOND STORY.

https://soundcloud.com/l8ta8tw8/old-core

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