Entrance: He will come out from a door (reference to Chris coming out of the door of the corner room)
Normal B (Torch): He will pull up his torch (the same he use to blew up the animatronic factory) to burn up his opponent, also, how much is the damage Chris took, more damage will cause the torch.
Side B (Crowbar Attack): Chris will do a counter with his crowbar catching the opponent and kicking him (just like one of the Joker's special moves in Injustice).
Up B (Gas Jump): Chris will pull up a Gas tank and blew it to go far (in addition, Chris will recive 5% of damge, will he use much the special, the damage will increase 5% more.
Down B (Jumpscare): Chris will jumpscare the opponent to stunt him for 4 seconds, but if he use this move 10 times, he will be stunted too.
Final Smash (The end of Mac Tonight forever): Chris will teleport the opponent to the animatronic factory (to the boiler room) and attack him with his crowbar, once he done, he will broke the pipe of and use his torch to blow up the place (Reference to the 2 Years ending), but there's a chance in 40% Chris will loose a life stock (cause Chris died in the ending)
Taunt 1: His jumpscare of the original Mac Tonight Game
Taunt 2: His jumpscare of the Remastered version
Taunt 3: His jumpscare of the 2 Years version
Extra Effect: in Stamnia mode, when his Stamnia goes to 0%, he will not die for 10 seconds, once the 10 seconds ends, Chris will die
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