Game
something
5 years ago

If you want to help test the game, I've created a (seperate) discord server. More information including the link is in the article.


I won't be hand picking people, so if you join and accept the rules. You'll most likely get in. For now we will mostly be discussing the writing portion. Please note, this work is unpaid, I am not in a place to pay people. I'm sorry.

You won't be timed or anything, you can take as long as you need to test it.

https://discord.gg/K9Mn3ANA.



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Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)

I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.

A knight who refused to die… now fights with what’s left.

The first boss of The Wolf in Me.

Decay took his body, not his skill. Precision. Discipline. Relentless technique.

This is not a monster. It is a warrior.

Alright here is a render of the monitor, because why not.

This clip shows a shield throw ability where the boss attacks at range and recalls the weapon, forcing the player to dodge instead of block. On hit, the player is knocked down, creating a moment of vulnerability and pressure.

Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

I've updated the screenshots to include the chapter 1 select page.

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