Hi! Im fish, Im an aspiring game developer.
Im trying to learn to code, and I want to know what platform I should use. Im going to start with making a FNAF fangame, particularly one with a lot of movement, so I'd prefer to make it more of a 3D experience. I also intend on making actual games once Im more experienced, and I will likely use Unity or Unreal Engine for those. Judging my current situation and future plans, what would you recommend I use and why? What are the pros on cons of that software? Thanks!
Im an aspiring game dev, what platform should I learn to use and why? Please read article
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Trailer Announcement!
The Mangle
sister location is one of the top 3 fnaf games for me
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
it happens










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