Hi! Im fish, Im an aspiring game developer.
Im trying to learn to code, and I want to know what platform I should use. Im going to start with making a FNAF fangame, particularly one with a lot of movement, so I'd prefer to make it more of a 3D experience. I also intend on making actual games once Im more experienced, and I will likely use Unity or Unreal Engine for those. Judging my current situation and future plans, what would you recommend I use and why? What are the pros on cons of that software? Thanks!
Im an aspiring game dev, what platform should I learn to use and why? Please read article
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FleshBound | Cinematic trailer
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Shadow The Hedgehog X pixel art
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Microsoft Windows XP Unprofessional (windows logo prototype)










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