Hi! Im fish, Im an aspiring game developer.
Im trying to learn to code, and I want to know what platform I should use. Im going to start with making a FNAF fangame, particularly one with a lot of movement, so I'd prefer to make it more of a 3D experience. I also intend on making actual games once Im more experienced, and I will likely use Unity or Unreal Engine for those. Judging my current situation and future plans, what would you recommend I use and why? What are the pros on cons of that software? Thanks!
Im an aspiring game dev, what platform should I learn to use and why? Please read article
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phantom foxy pixelart
41 minutes
Candy's Adventure!! - FanArt
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
I-Buki
Mio-Da!
Ibuki Mioda!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc















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