Hi! Im fish, Im an aspiring game developer.
Im trying to learn to code, and I want to know what platform I should use. Im going to start with making a FNAF fangame, particularly one with a lot of movement, so I'd prefer to make it more of a 3D experience. I also intend on making actual games once Im more experienced, and I will likely use Unity or Unreal Engine for those. Judging my current situation and future plans, what would you recommend I use and why? What are the pros on cons of that software? Thanks!
Im an aspiring game dev, what platform should I learn to use and why? Please read article
Next up
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
I am making a FNAF TCG
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
So here's the first of the zodiac signs i will make for the next weeks.
Regular exercise is key for healthy wings.
Try it out!










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