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The Last Man Standing
6 months ago

Implemented a score system that assigns different point values to each enemy type. #gamedev




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Finished the house layout, tweaked the lighting and door animations, and added an ambient SFX to set the mood. What do you guys think? #gamedev #horror

This is the level design for my horror game "EGRESS". I think it’s looking pretty good so far, but I’d love to hear any suggestions. Thoughts? #gamedev

GameOver UI Updates:

– Background overlay for better visual clarity – Try Again button to restart the game – Main Menu button to return to the title screen

What do you think? #gamedev

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Added a regeneration system that heals the player after a few seconds. Thoughts? #gamedev

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Finally finished setting up my first event in my "Event Trigger System." Took me a while, but it works, and that’s what matters. Thoughts? #gamedev #horror

What do you guys think of the torchlight flickering? Is it good enough? #gamedev #horror

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

UI Updates:

- An Options menu button was added to the Main Menu.

- Introduced a UI volume slider so you can adjust interface sound levels.

- Implemented a reload sound effect when the Play button is pressed.

#gamedev