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32
Game
The Last Man Standing
10 days ago

Implemented a Wave System UI so players can keep track of their current wave. What do you think? #gamedev




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Implemented shooting SFX to all the weapons! It instantly made the gameplay feel more. Thoughts? #gamedev

Cursor Update:

- The cursor keeps the same scale, regardless of the camera zoom.

- Each weapon has its unique cursor sprite.

- Added a little rotation flair for extra juice.

What do you think? #gamedev

Still working on The Wave System... In the meantime, enjoy this chaos! #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on different footstep sounds based on the tilemap. #gamedev

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Doubled the player's speed after getting hit while reducing invincibility time from 4 seconds to 2. Thoughts? #gamedev

Now the player becomes invincible for about 4 seconds after getting hit. What do you guys think? #gamedev

These quests inspired by Inayah - Life After Gods are ending soon!

Complete them while you can! Don't miss out on your chance to get Coins and trophies!

I set up 4 enemy spawn points across the field, ensuring enemies spawn randomly at these locations. #gamedev