Game
Crater Hounds

4 years ago

Part of a promotional piece I'm working on, taking some liberties with details. Based on the game's starting mech, which isn't even the most extravagant in the entire lineup.




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Better suit up - they got Mechs too!

Besides your own Mech you can also hijack enemy Mechs if you manage to kill the pilot!

Grenades & Status Effects

# Incendiary - Sets enemies on fire and causes panic

# Acid - Slows enemies down and applies poison

# Shock - Stuns enemies in place

This and more available in game, play in browser here on GJ

New menu background for my roguelite twinstick shooter, complete with a brooding and glitching ambience. I'm wondering if it's sufficient for getting that reality-tearing, multiverse concept across, that explains the everchanging levels?

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Alternate Realities - The Mutator System

When reality breaks down the Mutator System changes game rules unpredictably. Weird things can happen! Starting a little Mutator showcase - today: "Dark Shroud".

Enemies are wrapped in an armor of darkness!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Improved 'splosions!

Also reworked hit feedback for Explosive Barrels and other destructible objects!

Mutator of the day - "Spontaneous Self-Combustion": Enemies blow up when killed, setting the stage on fire and causing all sorts of collateral damage!

Go watch Hoppers! It’s just too good! πŸ’›

I went ahead and doodled a whole page of characters! 🦫🐻🦎🌲

// #Hoppers #Disney #Pixar #DisneyFanart #Art #Fanart πŸ’«

Quite happy how the whole onboarding sequence now feels. Here's a quick teaser of how it plays!