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Mutator of the day - "Spontaneous Self-Combustion": Enemies blow up when killed, setting the stage on fire and causing all sorts of collateral damage!
Quite happy how the whole onboarding sequence now feels. Here's a quick teaser of how it plays!
Improved 'splosions!
Also reworked hit feedback for Explosive Barrels and other destructible objects!
FUNDRAISER LIVESTREAM #SaveJim
Reworked Gatekeeper Sub-Bosses!
These are encounters after which the boss gate at the other end of the map is opened. Each delivers distinct challenges and has a theme of its own, from missiles barrages to reinforcement calls and more!
Better suit up - they got Mechs too!
Besides your own Mech you can also hijack enemy Mechs if you manage to kill the pilot!
While I'm preparing a larger showcase for the game, here's a quick teaser for some of the environments. #indiedev #roguelite #solodev
Rudolph Richardson!
(From Ghost Eyes)
Alternate Realities - The Mutator System
When reality breaks down the Mutator System changes game rules unpredictably. Weird things can happen! Starting a little Mutator showcase - today: "Dark Shroud".
Enemies are wrapped in an armor of darkness!











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