Game
SOS.WAV




4 years ago

In 2017, my brother and I made SOS.WAV, a 2D adventure game where you solve puzzles by collecting audio enhancements. Each puzzle has hints scattered inside the mysterious audio file and you'll have to listen closely to figure out the solutions.




0 comments

Loading...

Next up

In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:

In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:

This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this next #No_Hacks devlog, I was able to get all of the core mechanics and game loop complete so far! Here's everything I accomplished in the first week on this project.

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

I created a game dev video log where I talk about how we made our second GGJ project, SOS.WAV.

In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:

@VuVuuInc is a Jolter to Watchand solo game dev who created 6 games including Tiny Terraces! Follow @VuVuuInc before the quest ends on July 22 and you'll get Coins!

In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.