π Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/nay-saga-devlog-11-finalized-game.html
Next up
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.
In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'
Check out the game: https://bit.ly/absolum
In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
π¨ Radio Hoomanzπ¨ Ep3 β Announcement π’
β Wishlist Hoomanz on Steam & join our Discord! Link in bio!
Play as Shoo, guardian of Planet Erf with a hidden dual nature, in a cozy stealth-adventure to scare away all the invading Hoomanz!
Last year, I made a game in Ren'Py for the "Only One of Any Asset" (O2A2) Visual Novel Jam 2024. Here's a video where I play through the game, Clove's Story.
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