If I have to delay things, I will gladly do so. My goal is to offer a polished quality experience no matter what, and right now, it's heading in the right direction. It's a shame my current demo is so short, but I hope that my posts and updates will keep you interested until then.
Thanks for all the support in these past months!
Next up
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.
"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
I've added a new type of Mystical Seed: The Deku Seeds! These mix the Deku Nuts & Seeds from Ocarina of Time into a single item, having different effects whether you drop or shoot 'em!
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍













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