If I have to delay things, I will gladly do so. My goal is to offer a polished quality experience no matter what, and right now, it's heading in the right direction. It's a shame my current demo is so short, but I hope that my posts and updates will keep you interested until then.
Thanks for all the support in these past months!
Next up
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
I've added a new type of Mystical Seed: The Deku Seeds! These mix the Deku Nuts & Seeds from Ocarina of Time into a single item, having different effects whether you drop or shoot 'em!
On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)













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