If I have to delay things, I will gladly do so. My goal is to offer a polished quality experience no matter what, and right now, it's heading in the right direction. It's a shame my current demo is so short, but I hope that my posts and updates will keep you interested until then.
Thanks for all the support in these past months!
Next up
Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Summer is a good time to go water skipping, don'tcha think?
Kirby has been enjoying it very much!













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