If I have to delay things, I will gladly do so. My goal is to offer a polished quality experience no matter what, and right now, it's heading in the right direction. It's a shame my current demo is so short, but I hope that my posts and updates will keep you interested until then.
Thanks for all the support in these past months!
Next up
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!
Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)
On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.













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