π Read the full devlog article here:
https://michellerakar.blogspot.com/2025/01/nay-saga-devlog-3-digital-prototype.html
Next up
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
Weβre teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! π€― The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:
Hoomanz! is a stealth-adventure game by @koffeecup
that's PACKED with coziness and humor.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
Complete our quests to get Hoomanz! trophies! π
I made a blog post where I talk about the process I went through to make my short visual novel, Clove's Story: https://michellerakar.blogspot.com/2024/07/cloves-story-o2a2-vn-β¦













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