📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/nay-saga-devlog-13-final-physical-cards.html
📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/nay-saga-devlog-13-final-physical-cards.html
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:
In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
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