📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/nay-saga-devlog-13-final-physical-cards.html
📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/nay-saga-devlog-13-final-physical-cards.html
In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's a gameplay video of the digital version of Nay Saga. I adapted 2/6 of the game types from the physical board game to RPG Maker MZ in a few months.
Some spectral shots from our game #indiegame
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
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