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Nay Saga

Version: 0.1.0about 1 month ago

Game Summary:

Mr Dude, the time traveling World Leader, is tasked by Izumi to document the chronology of The Nays, including their experience in The Worlds on their journey to become World Leaders. Join Mr Dude in finding the ideal team of Nays and those they've interacted with to defeat CourtNay, the first Nay. They must seal her back away in the Timeless Abyss before she brings ruin to all of The Worlds and causes them to cease to exist. Mr Dude calls upon Val, Clove, Yaguzi, Malik, and Rotle to help. Each of them has a different approach to finding the ideal candidates and bringing them along with them on their Linkship.

Collect friends along the way and bring the team together in the final battle against CourtNay.

Development Information:

This card game was originally designed as a physical board game but was then adapted to RPG Maker MZ in a few months. The physical board game is the ideal experience and way to play this game, but this digital version was created as a side project so it could be enjoyed for free and to a wider audience! It's a short demo where you can play 2/6 of the game modes in the freeplay mode.


Download Links:

The digital version on this game is located as a download on this itch.io page where you can play against CPUs in 2 of the game modes. To play all 6 of the game modes, check out the links below:

The free mod for Tabletop Simulator is available on the Steam Workshop. This is where you and your friends can play in a virtual environment.

The physical full version of the game is for sale on TheGameCrafter. Please keep in mind that this game was created as a gift to play in person with my family and friends, so this is only if you want to play a physical version of your own. These are the additional pieces not included in the version for sale there:

How To Play:

Learn how to play the game with this video.


#cardgame #boardgame #other



all-ages
Alcohol Reference
Drug Reference

In this week's game devlog for Nay Saga, I go through some of the initial concepting for the digital version of the game and the coding behind the first game mode.

In this game devlog for Nay Saga, I talk about the first stages of the digital video game prototype I made for testing and the initial card generation I did when learning nanDECK.

Over the past year, I've been writing devlogs about the process I went through for creating my board game, Nay Saga.

Check out my first post where I talk about how I came up with the game idea, card sketches, and the first iterations of the card layout:

I created a board game called Nay Saga! In this short digital demo version of the game, you play with over 750 unique character cards through 2 game modes with distinctive rules. Check out the free play mode and database of all of the character cards!