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Sample start screen..
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
Basic character design. More armor will be added as the story progresses...
Added a new health bar. Color and opacity will be the same as the player body color.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Weapon Play Test..
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
Updated version, will stick with this one for now..
Targeting play test on some enemy characters.
The Hero..











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