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Next up
Sample start screen..
The Warrior was re-designed.
Like, share, tell me what you think.
Weapon Play Test..
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
The Hero..
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
Targeting completed on interactables. Now to test on some enemies :)
Found this in the archive. ZELDA style targeting in Unreal Engine.
Working on a new color scheme..adding some finishing touches to the textures.
Added a new health bar. Color and opacity will be the same as the player body color.











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