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Next up
Weapon Play Test..
Simple splash screen...
Added a new health bar. Color and opacity will be the same as the player body color.
Sample start screen..
Targeting completed on interactables. Now to test on some enemies :)
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Basic character design. More armor will be added as the story progresses...
The Hero..
Found this in the archive. ZELDA style targeting in Unreal Engine.
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