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2
Game
Fragment
3 years ago

Intro Video..I think the end of the sequence needs some tweaking.




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The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.

Targeting completed on interactables. Now to test on some enemies :)

Sample start screen..

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Added a new health bar. Color and opacity will be the same as the player body color.

Weapon Play Test..

Basic character design. More armor will be added as the story progresses...

LOOK WHAT I'VE FOUND, is this the Master's Sword?

The Hero..

Found this in the archive. ZELDA style targeting in Unreal Engine.