Next up
Made a small devlog for the game - https://youtu.be/bzKPQ8AuJ9Q
The jam was a really fun experience :
1. Learnt a new game engine
2. Learnt a new language
3. Learnt pixel art (sort of xD)
4. Met cool people
5. Had fun
Thanks Opera and GameMaker! #Doge2TheMoon #OperaGXGameJam
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
Added 2 player support. Now you can also play as buff doge 💪 #Doge2TheMoon #OperaGXGameJam
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Make your own version of Obamium!
Try here - https://play.google.com/store/apps/details?id=com.makra.ObamiumM…
Devlog - https://youtu.be/I6uJLIQS71s
I had intentionally slowed down the fire rate in 2 Player mode to get a feedback on how it affected the gameplay (as I didn't have someone to playtest it with me). After getting some negative feedbacks I've updated the game with increased rate of fire!
This week's Fan Art Friday celebrates Stardew Valley! Accept the quest in your quest log to get started.
Introducing Banalien #Doge2TheMoon #OperaGXGameJam












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