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Each battle runs a real-time sim with 1000+ soldiers simultaneously. Each controlled by a next-gen multi-thread AI, controlling their decisions, pathfinding, & loyalty. With procedural animation, this allows unprecedented character & combat fidelity. πͺ
Switch between combat and commanding troops. π«‘
Issue orders to warriors, or leave it up to your petty officers. Allocate archers, swordsmen, spearmen, and cavalry, build fortifications, and plan your next move before diving back into the fray. #Kingmakers
#IGNFanFest here we come!
They wonβt know what hit βem. Literally. π₯ #Kingmakers
So
i may or may not make an full art of some person or i may just leave this like that-
Have a good Boi
A Shiny Mega Gengar π For @ManutkArt 's #ThreeColorsChallenge!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I worked so hard to get all four of them to the end safely, but then...
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