Next up
Switch between combat and commanding troops. 🫡
Issue orders to warriors, or leave it up to your petty officers. Allocate archers, swordsmen, spearmen, and cavalry, build fortifications, and plan your next move before diving back into the fray. #Kingmakers
#IGNFanFest here we come!
Each battle runs a real-time sim with 1000+ soldiers simultaneously. Each controlled by a next-gen multi-thread AI, controlling their decisions, pathfinding, & loyalty. With procedural animation, this allows unprecedented character & combat fidelity. 🪖
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I did this on my 3DS ^^ #Kirby
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