Switch between combat and commanding troops. π«‘
Issue orders to warriors, or leave it up to your petty officers. Allocate archers, swordsmen, spearmen, and cavalry, build fortifications, and plan your next move before diving back into the fray. #Kingmakers
Next up
They wonβt know what hit βem. Literally. π₯ #Kingmakers
Each battle runs a real-time sim with 1000+ soldiers simultaneously. Each controlled by a next-gen multi-thread AI, controlling their decisions, pathfinding, & loyalty. With procedural animation, this allows unprecedented character & combat fidelity. πͺ
#IGNFanFest here we come!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Family band complete!
An infected room from the second part of Cybel ! Are you up for some cleansing?
Made my first ever animation.
Some Shadow boss fight gameplay πΎ
















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