Switch between combat and commanding troops. 🫡
Issue orders to warriors, or leave it up to your petty officers. Allocate archers, swordsmen, spearmen, and cavalry, build fortifications, and plan your next move before diving back into the fray. #Kingmakers
Next up
They won’t know what hit ‘em. Literally. 💥 #Kingmakers
Each battle runs a real-time sim with 1000+ soldiers simultaneously. Each controlled by a next-gen multi-thread AI, controlling their decisions, pathfinding, & loyalty. With procedural animation, this allows unprecedented character & combat fidelity. 🪖
#IGNFanFest here we come!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
















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