Game
Rock Beyond Time
3 years ago

Introducing Map Markers-

...probably should've had this in the initial release, but here we are, anyway.


Hi. It's me again. I'm putting map markers into the game. I get that when making a game, you're usually standing too close to it, so I miss simple details like "It's not obvious enough." I'm not going to change the fact that you can speedrun it, though. Some might see that as a good thing.

I know the game's only been out for about a couple of weeks, but do you people really want me to expand the game? Also, do you think I should do a Kickstarter for a console version?



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I felt some mechanics were underutilized, so I'm making an expansion.

...more or less just a side quest and extra dungeon. No more than that here.

Coming who-knows-when.

Now going through the animation process. This could take a while.

It's kind of a wonder how Treasure managed to pull a front-facing boss moving sideways at least twice.

Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

If there's going to be a save feature in my game, I might as well give the players their own kind of Level Select so they can replay it any way they want.

I know I should work on that boss, but still...

Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.

...too bad it won't be as epic as the final boss, but still...

He's coming back. ...but just this once.

I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.

Also, yes, I NEED to put on that "Pro" flag everywhere.

I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

The next update may be full of bugs.

...moths, mostly.

That boss is now done, and implemented.

I can safely say I've completed half of the main game now, even though it's just the first three levels and the second-to-last.

Time to do something else.