It may not seem like much, but figuring out how to rig this birb for dialogue is huge for me!
Next up
Sunrise at Zarktor’s Realm 🌄 Does it make you feel like hopping on your horse and starting your medieval RPG adventure?
What was in that Ale? 🍺 Why is it morning already? What happened last night?
Come up with our adventurer's story below!
Uh, I feel a little embarrassed about it, but here it goes: I’m super happy I’m able to ride horses in my game now! I hope you enjoy the view too :D
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Catacombs from my open world RPG, Zarktor’s Realm! Does it make you feel like screaming, “This is Sparta”? xD
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
How to make your game characters have f l e x i b i l i t y
In my journey to game dev glory, I find myself pondering about the dialogues in my open-world RPG. Would you mind sharing a piece of advice?
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Ok, I’m tired of shooting arrows, lemme show you some of my new fire magic
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