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Tropi
1 year ago

It's been a while since I posted something here, but I finally implemented gamepad support in Tropi with full analog movement.




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It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.

Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.

新年快樂 Happy Lunar New Year!

I finished working on some mechanics and animations for Tropi's Defender level set in Bonaire. Let me know what you think.

It's time for honorable mentions! 🐞🎉 [Article!]

Updated a money bag explosion animation. Thoughts?

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

I changed the way enemies leave behind coins after getting killed. Let me know what you think. Is it better or worse?

First gif is the new version.

Second gif is the old version.

I’ve been thinking of changing the way enemies leave behind coins after dying. Tell me if this is a good idea or not- the coins fall to the ground and disappear after doing so, giving the player a small amount of time to grab them.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hey, it's been a while since I posted an update on my game. Here's a small taste of the Defender-inspired level set in Bonaire. Let me know what you guys think, even if it's something that can potentially worsen my anxiety.