Loading...
90
2 years ago

新年快樂 Happy Lunar New Year!

I finished working on some mechanics and animations for Tropi's Defender level set in Bonaire. Let me know what you think.




2 comments

Loading...

Next up

Hey, it's been a while since I posted an update on my game. Here's a small taste of the Defender-inspired level set in Bonaire. Let me know what you guys think, even if it's something that can potentially worsen my anxiety.

Added a new enemy and item for my Defender-inspired level. Let me know what you think of the designs and animations. Are they good? Bad? An abortion?

It's been a while since I posted something here, but I finally implemented gamepad support in Tropi with full analog movement.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.

Let me know what you think.

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

I've been continuing work on my Defender level, and I made a change to the map so players can get a better view of their surroundings. While doing so, I thought that it might be better to have the map on the bottom rather than the top. What do you think?

I just noticed there’s an art “realm“ (I feel weird typing that). So here’s a drawing I recently made of Morrigan from DarkStalkers.

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

It's been a while since I posted something. Here's an animated sprite I made of a money bag exploding? Thoughts? Anything I can do to improve it?