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The Legend of Hilda: Dimensions' Call
2 years ago

It's time to finish what I started.

I'll be posting short updates on the project here and on my YouTube channel. However, I am also working on a strategy RPG concurrently (Blood Moon Odyssey), so expect progress to be slow.




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After many monotonous & tedious hours, I've converted the game to 60 fps! This version (1.7.0) also includes some minor physics improvements and bugfixes. Enjoy!

All villagers have been completely redrawn, and I've also added a new spell. I'm still working on redrawing some of the enemies. The next build containing all these changes will be uploaded soon™.

Dungeon 5 is now completely finished! I'm about 25% done with the 2nd part of the game, so I'm slowly but surely making progress :D

Long awaited weekends lay ahead of us☀

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Version 1.6.0 is now live, adding gamepad support and other QoL improvements, including... slopes!

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Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)

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