![](https://m.gjcdn.net/video-poster/900/6779953-uzsyvtex-v4.webp)
Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
Next up
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
I know a scam when I see one.
#screenshotsaturday #godotengine #indiedev #gamedev #gamedevelopment #gamedesign #sobanya
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya
You knew Olaf, Ale Abbey's fluffy doggo. Prepare to meet Otto the cat, the monastery Cellar's sleepy restless guardian🍻⛪
You will - indeed - be able to pet them in-game for a bonus in Satisfaction!🐈☺️
I really thought I had "fixed it" when I posted the before and after images. How wrong I was...
Collected new gameplay footage this week. And finally found (and added) a new piece of music that suits the mood of the game
The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.
#godotengine #gamedev #indiedev #indiegame #godot #lootsystem #sobanya
The humble beginnings of what will eventually become an inventory system. For now, it’s just a grand display of apples though.
#godotengine #godot #gamedev #indiedev #indiegame #gamedevelopment #inventorysystem #sobanya
I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!
Replaced my old shop textures with new ones...works like a charm
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