Next up
Thought about that piece of concept art awhile back of the electrified ship.
I forgot to show the new ship lighting...
Designed the next enemy.
The new enemy is implemented and rough design for the armory.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Happy (late) New Year!
Showing off the start of the Armory and the new enemy!
Seal Island Intro! For #ScreenshotSaturday!
WEAPONS










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