Game
Jump Dudes
7 months ago

๐Ÿฅณ JumpDudes v0.1.23! ๐Ÿฅณ

Hey, hows it going?

JumpDudes v0.1.23 is all ready and is packed full of quality of life improvements, bug fixes and optimisations.

Just thought I'd let you know.

Full changelog in the article


# 20th July 2025 v0.1.23

## New features ๐Ÿš€๐ŸŽ‰

- New feedback when attacking targets that require a different PvP mode

- Add new Credits UI

- Add BGM to Spider Cave (Thanks Rusty9q1!)

- Add audio mute button to main menu

- Expose game version on login screen

- Expose game version in top left when logged in

- Added account banning system

- Added reason to error message when failing to equip an item

## Bugs fixed ๐Ÿ›๐Ÿž

- Fix PvP targeting issue

- Players gaining too much Exp when hitting more than the targets max HP

- Emotes do not interrupt walk/run actions

- Attack cursor shows when hovering over self on capture mode

- Attack cursor shows when hovering over guards on capture mode

- Attack cursor shows when hovering over other players on capture mode

- Targeting self should not cause blue name

- Map name shows when reviving and using scrolls to the same map

- Server sends multiple packets to a player after they have disconnected

- Player desyncs if revived while walking

- Fix godot editor bugs caused by level design tools

- Chat messages overflow the chat box

- Guards do not play SFX

- Character selection UI does not respect audio settings

## Technical stuff ๐Ÿ”งโš™๏ธ

- Database data reliability & consistency improvements

- Removed damage limit for standard attack

- Removed damage limit for targeted skills

- Improve player feedback on some admin commands

- Improved logging to help diagnose connection issues

- Optimise release process by removing redundant steps

- Improve some admin commands to be more helpful

- Improve load times when teleporting to the same map

- Improve networking system auditability

- Reduced default volume settings by about 30%

- General refactorings to improve code quality

- General performance improvements

- Implement character soft-deletion prototype

- Migrate game data from JSON to Binary serialisation

- Play-test server shut down

- Update credits

ย  23 votes Voting finished



0 comments

Loading...

Next up

Added an animation for picking up items off the floor!

2/3: Everything is working as before, except hair and freckles need shader tweaks. I'll worry about that later though as it shouldn't affect any gameplay! https://gamejolt.com/games/JumpDudes/972183

Such a short time after v0.3.0 is released and we already have a fresh patch with a bunch of bug fixes for you!

See the article for v0.3.1 patch notes.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!ย 

Head over to the shop to collect yours ๐Ÿ‘‰ https://gamejolt.com/#shop

1/3: Due to a huge bug I re-made the character customisation system in JumpDudes. It looks a little different, but it works just the same. https://gamejolt.com/games/JumpDudes/972183

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Why did I decide to implement this? Its taking me so long and it looks so bad...

She likes the warm sunny spot.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

3/3: Characters will be hugely configurable when this is released, so stay tuned for JumpDudes big updates!

https://gamejolt.com/games/JumpDudes/972183