# 20th July 2025 v0.1.23
## New features ๐๐
- New feedback when attacking targets that require a different PvP mode
- Add new Credits UI
- Add BGM to Spider Cave (Thanks Rusty9q1!)
- Add audio mute button to main menu
- Expose game version on login screen
- Expose game version in top left when logged in
- Added account banning system
- Added reason to error message when failing to equip an item
## Bugs fixed ๐๐
- Fix PvP targeting issue
- Players gaining too much Exp when hitting more than the targets max HP
- Emotes do not interrupt walk/run actions
- Attack cursor shows when hovering over self on capture mode
- Attack cursor shows when hovering over guards on capture mode
- Attack cursor shows when hovering over other players on capture mode
- Targeting self should not cause blue name
- Map name shows when reviving and using scrolls to the same map
- Server sends multiple packets to a player after they have disconnected
- Player desyncs if revived while walking
- Fix godot editor bugs caused by level design tools
- Chat messages overflow the chat box
- Guards do not play SFX
- Character selection UI does not respect audio settings
## Technical stuff ๐งโ๏ธ
- Database data reliability & consistency improvements
- Removed damage limit for standard attack
- Removed damage limit for targeted skills
- Improve player feedback on some admin commands
- Improved logging to help diagnose connection issues
- Optimise release process by removing redundant steps
- Improve some admin commands to be more helpful
- Improve load times when teleporting to the same map
- Improve networking system auditability
- Reduced default volume settings by about 30%
- General refactorings to improve code quality
- General performance improvements
- Implement character soft-deletion prototype
- Migrate game data from JSON to Binary serialisation
- Play-test server shut down
- Update credits
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