Game
Undertale Cyan

3 months ago

June 2024 Devlog!
Art by @migueell2

( Happy pride month ! )


Hello! 👋 Things have been going pretty well over here. With pretty much all of the demo's plot fleshed out more, we've been able to work a lot more on the game's story-related cutscenes, rooms, etc. We're getting closer and closer to reaching the end of the first half of the demo coding-wise.

ART

Art has been worked on for various things, from the usual art that's made for posts, to a bunch of different concepts for the demo's rooms and characters. Here's a little look at some of the work one of our main artists, _rucho, has done.

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Art-related things have been progressing well and the game's been getting a lot of different / new assets made as we progress further and further from the regular Undertale areas.

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(By hadulm)

CODING

  • Work on a few of the random enemy encounters has started and is going well.

  • Rooms and cutscenes for the next area of the ruins are being worked on.

  • A few remaining bugs are a bit slowly but surely being fixed. 👍

Here's a preview of two of the enemies you'll encounter in the ruins:

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Nothyp and Late Letter.

Enemy encounters are still being worked on a bit, but we're getting good progress on them. Still gotta work on some of the different / modified dialogue & attacks for when you encounter two or more of the same / different monsters and other extra things.

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We've also been working on a lot of different assets and concepts for the few recent rooms that have been worked on, and room-wise, I'd say we're still doing pretty good.

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For the settings, we've added a new option for anyone with colorblind issues. You can enable the option and both the SOUL and PE bar's blue color will be switched to a color more similar to Undertale's blue bullets to help. Bullets' colors would likely always stay the same either way considering that's how they were in Undertale.

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Next, we've changed the game's ITEM system / menu a bit. Any equipment (weapons & armor) you have will be seperate from your regular items. This makes saving space in your inventory easier and you get small icons for items anyone in your party has equipped.

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And finally, a little extras menu that might be available when the demo comes out. You'll be able to access various concepts, development-related things, credits, etc.

DISCORD SERVER

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(Also by hadulm)

For anyone who doesn't know, Coster (The owner/main director of the game) was hacked on discord (He has a new account now), and eventually all of the servers owned by his old account were deleted out of nowhere. We started working on a new server sometime afterwards, and it should be ready now. Feel free to join 🎉

https://discord.gg/8Nv429Fnvs

END

This's the end of the devlog. In short, coding & art have been going pretty well and we're getting closer and closer around the second half of the game. There has been a bit of progress on music too, but we won't be showing any of that just yet.

But for now, we'll see you next devlog

( Thanks for 900 followers )



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