Game
UNDERWORLD 13

3 years ago

Just added some W.I.P shooting system and added some enemys to my indie game. Now I don't have to fight against some beans anymore :)

#shooter #indiegame #devlog #action #underworld13




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Updated the Player-Model & Animations + added some W.I.P Inventory-System (similiar to THE FOREST), the idea is to collect items, store them in your backpack & when you open the bag you see all the items in 3D), but there is a lot of room for improvment

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

W.I.P Halo-Like FPS style shooter. Do you like it?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

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Little update: added some particltes & improved lightning. Next time: NPC's & textures #Underworld13

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

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Hey, my name is Edward, and I'm trying to develop my dream game. I once started the development 1-1,5 years ago, but couldn't finish it and ran in a lot of performance and style problems. But now I'm trying my best, to bring this to live!