Game
Humble Cafe
20 days ago

Just released the 0.1.0 playtest, as it holds a large yet still small update with the collisions and dynamic draw order system.




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Update for todays work,

Implemented a system using a simple table of 3 options,

-Coffee

-Cake

-Croissant You select the one so that you can serve the NPC with enter then it resets and does it over again.

Additionally made my own font. :)

#devlog

HUGE update released today!

Introducing:

-the start of build mode by pressing B when in the cafe or second floor

-Player Animations -Connecting Tables and Counters -Queueing NPCs -Money System basic -Outside world! ( Temporary map) -Esc Menu + tempMusic

In this update, I made my own collision system using collision system to detect whether or not the player is allowed to move incase they will overlap one of the rectangles. (Hitboxes are shown in debug mode by holding shift and tab) +Dynamic Draw Order

Made the very first test of a possible cafe NPC system,

Works using pythagoras theorem to calculate the distance between the circle "NPC" and the cashier register being the rectangle, then decreases distance until 0. basic but works for now.

Updated textures! Actually looks like something now

Current Plans for My Cafe Game!!

Would love opinions 😌

#devlog

#progress

#fyp

Another house i made long time ago.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Just a Pico sprite

Family band complete!