Just started using Blockbench a few days ago. I've made this Handcar and some track to for a new game I'm working on. Any thoughts?
Next up
Sorry for being offline for a long while. Had school stuff to work on. This is something I've been working on for a while. My own custom design of Alphus & some of his abilities from the Desolate Room by Scott Cawthon. Made in Blockbench & Blender.
Howdy folks. Sorry for being inactive for a while. Had school to deal with. Since I just got my new Huion H640P drawing tablet, I thought I would show you all my first artwork made with Krita. I'm still getting the hang of it, but I hope it's good enough.
Made this guy for a potential future game idea. What do you guys think?
Made this awhile go. Based it on the design of the "Shooting Avatar" in the following PDF file (https://gamestarmechanic.com/static/pdfs/Games_PhD_Gamestar.pdf).
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Quick test animation I've made in the Cavalry 2D animation software. Nothing with too much work, just testing out the features.
When I first made my custom version of Alphus from Desolate Room, I made a lot of mistakes that I didn't see as an issue before. The newer version I made has a better rig, now including wrist movements and more detail. Might revamp the shaders for V3 tho.
Made this skate deck graphic titled "Nature Of Technology" for an assignment in class. Some say it looks great, while others suggested changes. Any feedback from you guys?
6 comments