Game
Terry's Treasure Trouble!
1 year ago

...just switched it out of Early Access. Dunno why that didn't automatically happen with the Schedule Release thing, but it's available NOW.




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...and some banners to complete the look of the convention.

I don't think I can legally call it RoboCon. Techno-Con might also be taken, but I don't know.

I think we might need more levels, but I could be wrong.

Either way, Christmas Sweater Simulator 2 is on its way.

Sorry I haven't been updating anyone on Robot Maid P-NA-4. I took a big break from that, and played some other games instead.

I've still got work to do on it, like making a third level and its accompanying enemies.

Somewhere in this game is a robot convention. It'll need a large variety of enemies (and a miniboss) because our robot maid will destroy the merchandise on display just to keep one kid safe.

...but it's okay, since no humans are gonna get hurt, right?

Just wanted to try out what I mentioned earlier.

Also, I replaced Curly Sue with a character from a film directed by Chris Columbus, but has nothing to do with John Hughes.

Back in my day, there were always cartoon robots and factories full of weird stretchy arms with white cartoon gloves to do normal human jobs.

The more you think about it, the more ridiculous it gets.

Sometimes, inspiration is as simple as thinking of an old game you played once.

When it comes to robot maids, these are the latest models. Of course, Pinafore can beat them up any day of the week.

Still working on it.

There's definitely treasure around here, but it'll still take a while 'til we reach it.

Every layer of people in the crowd is one object each. With the Creation Code, I changed LayerScale, which determines how far away something is, and now fixes how to align them to the camera.

Since those layers are all the same color, they'll blend.