Game
Terry's Treasure Trouble!
2 years ago

...just switched it out of Early Access. Dunno why that didn't automatically happen with the Schedule Release thing, but it's available NOW.




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There. One sequence dedicated to the phrase "Breathe it in" has been animated.

It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."

The hair might need work, though.

Some big motions require big animation.

The least I can do is try to get the big motions right before drawing all the other details.

I made an up-to-date trailer for Terry's Treasure Trouble!

You know, in case it wasn't clear what kind of game this is.

Shocking.

Positively shocking.

Three reasons to be going after the treasure:

As the first major cutscene, I have to show the scale without going crazy with drawing too much.

As such, these two DemoBots up front do a bit of acting, and we never see them again.

Still working on it.

There's definitely treasure around here, but it'll still take a while 'til we reach it.

The way her telescopic arms work has always been fudged in-game and in art, so I'm wondering if I should animate Pinafore cleaning the family portrait with this sprite-chain arm.

What's taking me so long? Designing assets for the volcano level. Also, allergies.

Boom boom acka-lacka-lacka boom, boom boom acka-lacka boom boom.

Whoooooa, we're halfway there!

...in terms of cutscenes.