

Kumper vector branding: artwork preview + logo
Logo might change.
(Made on the Scratch vector editor)
Next up
For #FanArtFriday, I drew #Zeraora!
This is my favourite mythical #Pokemon, I find its design really cool (altho its kinda tricky to draw him).
#FanArtFriday I only played the Demo of this game, but those fan animations and gameplay videos appearing constantly on my YT recomendations years ago is enough for me to be able to draw sans
Looking for feedback!
I released a new build of this game, and after this I'm going to work on the full thing, but first i'd like to hear your thoughts on the game so far!
Is the platforming frustrating? Does the controls suck? Please let me know!
Name change! Kumper Socks is now Koppy Kopsocks.
This name change was made for a particular reason (the same reason as why Pac-Man didn't stick to Puck-man).
The logo will be updated later.
(The 0.4.0 build with the rebrand is now avaliable!)
SONIC SKETBOAR
Kumper is now back in development!
It's been months since I haven't worked on this game, but now I picked up on this again and actually reworked everything from zero just yesterday. This is the progress so far.
This build is now playable too!
Another one for this #FanArtFriday, Ho-Oh and Lugia!
Inspired a lot on the new immersive TCGP cards and the HGSS box-art.
TIME TRAVELLERS
Probably my best art I've made so far digitally, this took a while to make and it was worth it!
Tomias is the time police, and the 3 dudes on the back are time travelling criminals in diferent points in time!!!
After almost 1 month in silence... This new build is finally done!
So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)
Anyways, I just added more in-game cutscenes! Here's one right here!
Who painted my tiger in blue
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