Next up
I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)
There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g
How my game felt when I revisited its old versions: (Drew this with my right hand
)
#Devruary Feedback on gameplay always comes first! It's helpful to make sure that your game is playable at all and to even tweak some elements to make it play even better.
Happy Halloween!
A new special update for Koppy Kopsocks is out! Enjoy this new halloween themed level for this holiday!
Some features that were in development will be added on the next update after halloween.
I love ripping off very old game franchises from character to game mechanics without even knowing their existence
Just compare Koppy to this character ("Sparkster" I think) and the game mechanics in both games...
Yeah I'm def getting sued LOL
Kumper is now back in development!
It's been months since I haven't worked on this game, but now I picked up on this again and actually reworked everything from zero just yesterday. This is the progress so far.
This build is now playable too!
In december 31th 2023, the first build of Koppy Kopsocks (Kumper) was released on Scratch (then gradually updated). That makes it 2 years of Koppy's debut!
(There was other prototype I made in 2022, but it's different in every way so I don't count it)












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